Background: Internet gaming disorder (IGD) is highlighted as a condition for further study in the Diagnostic and Statistical Manual of Mental Disorders Fifth Edition (DSM-5). DSM is the manual used by clinicians and researchers to diagnose and classify mental disorders. The Gaming Disorder Test (GDT) was developed after gaming disorder was officially included in the 11th Revision of the International Classification of Diseases (ICD-11) in 2018. By Dr. Brent Conrad After years of speculation, the American Psychiatric Association (APA) has confirmed that the next edition of the Diagnostic and Statistical Manual of Mental Disorders (DSM-5) contains the category “Internet Gaming Disorder”. Given the importance of including these conditions in diagnostic guidelines, a review was conducted to describe their prevalence. By listing Internet Gaming Disorder in DSM’5 Section III, APA hopes to encourage research to determine whether the condition should be added to the manual as a disorder. These problems can happen whether you play online or offline. Persistent and recurrent problematic gambling behavior leading to clinically significant impairment or distress, as indicated by the individual exhibiting four (or more) of the following in a 12­month period: a. Background: Internet gaming disorder (IGD) was included in the DSM-5 in 2013 as a condition requiring further research, and gaming disorder (GD) was included in the ICD-11 in 2018. sis—Internet gaming disorder. The American Psychiatric Association included Internet gaming disorder (IGD) in the 5th edition of the Diagnostic and Statistical Manual of Mental Disorders (DSM-5), and the World Health Organization included gaming disorder in the 11th revision of the International Classification of Diseases (ICD-11). This was the first formal recognition of behavioral addiction in the psychiatry text, which is considered the "gold standard" in the field of mental health. However, only 49.7% agreed with the DSM-5 definition of Internet gaming disorder, and 56.5% to the definition of the World Health Organization. Most scholars were worried that WHO's and DSM-5's inclusion of Internet gaming disorder was "overpathologizing normal youth" and "precipitated moral panic over video games". Upon releasing this latest version of the DSM, APA stated: The DSM-5 does include a section to help people and doctors know the warning signs of problem video gaming. It also describes the diagnostic criteria that DSM-5 recom-mends and methods to assess Internet gaming disorder. Gaming disorder was listed as a condition for further study in the 5th edition of the Diagnostic and Statistical Manual of Mental Disorders (DSM-5) in 2013, and measures of the disorder have mushroomed in the years since. Some studies indicate that IGD appears comorbid with other psychiatric disorders. This article outlines the debate surrounding non-substance addictions and the ra-tionale for including this condition in the BConditions for Further Study^ chapter in DSM-5 Section III. Diagnostic and Statistical Manual of Mental Disorders (DSM-5) included in 2013 Internet gaming disorder (IGD) as a condition for further study, and in 2018, the World Health Organization included gaming disorder (GD) as a mental disorder in the International Classification of Disease (ICD-11). Recently, the American Psychiatric Association included Internet gaming disorder (IGD) in the appendix of the 5th edition of the Diagnostic and Statistical Manual of Mental Disorders (DSM–5). DSM­5 Diagnostic Criteria: Gambling Disorder * For informational purposes only * A. Gambling disorder is a behavioral addiction diagnosis introduced in the Diagnostic and Statistical Manual of Mental Disorders, Fifth edition (DSM-5). Video game addiction will appear in DSM-5 as Internet Gaming Disorder.